Here is a list of all documented class members with links to the class documentation for each member:
- r
: gk::Color
, gk::Pixel
, gk::HDRPixel
- radius
: gk::Ray
- Ray()
: gk::Ray
- read()
: gk::Effect
, gk::TextFileIO
, gk::GLVertexShaderIO
, gk::EffectIO
, gk::GLFragmentShaderIO
, gk::GLGeometryShaderIO
, gk::GLTexture2DIO
, gk::GLControlShaderIO
, gk::GLEvaluationShaderIO
, gk::ImageIO
, gk::HDRImageIO
, gk::MeshIO
, gk::FirstPersonCamera
, gk::MeshMaterialIO
, gk::TextFile
- release()
: gk::GLManager< Object >
- releaseGLResource()
: gk::GLTexture
, gk::GLResource
, gk::GLQuery
, gk::GLShaderObject
, gk::GLStreamQuery
, gk::GLBufferArray
, gk::GLBuffer
, gk::GLRendertarget
, gk::GLSampler
, gk::GLShaderProgram
- reset()
: gk::Orbiter
- resizeWindow()
: gk::App
- result()
: gk::GLQuery
, gk::GLStreamQuery
- result64()
: gk::GLQuery
, gk::GLStreamQuery
- RGBEread()
: gk::HDRImageIO
- rho()
: gk::Brdf
- rhod()
: gk::Brdf
- rhos()
: gk::Brdf
- right()
: gk::Orbiter
, gk::Camera
- rotateForward()
: gk::Orbiter
, gk::FirstPersonCamera
- rotateRight()
: gk::Orbiter
, gk::FirstPersonCamera
- rotateUp()
: gk::Orbiter
, gk::FirstPersonCamera
- rotationForward()
: gk::Orbiter
- rotationRight()
: gk::Orbiter
- rotationUp()
: gk::Orbiter
- RTTriangle()
: gk::RTTriangle
- run()
: gk::App