gKit2 light
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#include <vector>
#include <cfloat>
#include <chrono>
#include "vec.h"
#include "mat.h"
#include "color.h"
#include "image.h"
#include "image_io.h"
#include "image_hdr.h"
#include "orbiter.h"
#include "mesh.h"
#include "wavefront.h"
Go to the source code of this file.
Classes | |
struct | Ray |
rayon. More... | |
struct | Hit |
intersection avec un triangle. More... | |
struct | Triangle |
triangle pour le bvh, cf fonction bounds() et intersect(). More... | |
Functions | |
Vector | normal (const Mesh &mesh, const Hit &hit) |
int | main (const int argc, const char **argv) |