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gKit2 light
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passer des parametres a un shader program, afficher quelques triangles et les deplacer... More...
#include "window.h"#include "program.h"#include "mesh.h"#include "wavefront.h"#include <stdio.h>Go to the source code of this file.
Functions | |
| int | init () |
| int | quit () |
| int | draw () |
| int | main (int argc, char **argv) |
Variables | |
| GLuint | program |
| GLuint | vao |
passer des parametres a un shader program, afficher quelques triangles et les deplacer...
Definition in file tuto3GL.cpp.
| int init | ( | ) |
Definition at line 18 of file tuto3GL.cpp.
| int quit | ( | ) |
Definition at line 53 of file tuto3GL.cpp.
| int draw | ( | void | ) |
Definition at line 62 of file tuto3GL.cpp.
| int main | ( | int | argc, |
| char ** | argv ) |
Definition at line 96 of file tuto3GL.cpp.
| GLuint program |
Definition at line 12 of file tuto3GL.cpp.
| GLuint vao |
Definition at line 15 of file tuto3GL.cpp.