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gKit2 light
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utiliser mesh pour dessiner un triangle du point de vue d'une camera More...
Go to the source code of this file.
Functions | |
| int | init () |
| int | draw () |
| int | quit () |
| int | main (int argc, char **argv) |
Variables | |
| Mesh | triangle |
| Orbiter | camera |
utiliser mesh pour dessiner un triangle du point de vue d'une camera
Definition in file tuto4.cpp.
| int init | ( | ) |
Definition at line 19 of file tuto4.cpp.
| int draw | ( | void | ) |
Definition at line 41 of file tuto4.cpp.
| int quit | ( | ) |
| int main | ( | int | argc, |
| char ** | argv ) |
Definition at line 79 of file tuto4.cpp.