gKit2 light
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#include <cstdio>
#include <cmath>
#include "vec.h"
#include "mat.h"
#include "mesh.h"
#include "image.h"
#include "image_io.h"
#include "orbiter.h"
#include "wavefront.h"
Go to the source code of this file.
Classes | |
struct | ZBuffer |
struct | Fragment |
struct | Pipeline |
struct | BasicPipeline |
Functions | |
float | area (const Point p, const Point a, const Point b) |
bool | visible (const Point p) |
int | main (int argc, char **argv) |