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gKit2 light
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compte le nombre de quads / groupes de 4 pixels executant les fragment shaders. version 8x8 super sampling. More...
#include "app_time.h"#include "app_camera.h"#include "vec.h"#include "mat.h"#include "draw.h"#include "program.h"#include "uniforms.h"#include "texture.h"#include "mesh.h"#include "wavefront_fast.h"#include "orbiter.h"Go to the source code of this file.
Classes | |
| class | Quads |
Functions | |
| int | main (int argc, char **argv) |
compte le nombre de quads / groupes de 4 pixels executant les fragment shaders. version 8x8 super sampling.
Definition in file aaquads.cpp.
| int main | ( | int | argc, |
| char ** | argv ) |
Definition at line 243 of file aaquads.cpp.