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src
gKit
app_time.h
Go to the documentation of this file.
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#ifndef _APP_TIME_H
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#define _APP_TIME_H
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#include <chrono>
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#include "glcore.h"
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#include "
app.h
"
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#include "
text.h
"
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const
int
MAX_FRAMES= 6;
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class
AppTime
:
public
App
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{
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public
:
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AppTime
(
const
int
width,
const
int
height,
const
int
major= 3,
const
int
minor= 3,
const
int
samples= 0 );
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virtual
~AppTime
( );
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virtual
int
init
( ) = 0;
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virtual
int
quit
( ) = 0;
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virtual
int
update
(
const
float
time,
const
float
delta ) {
return
0; }
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virtual
int
render
( ) = 0;
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protected
:
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virtual
int
prerender( );
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virtual
int
postrender( );
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std::chrono::high_resolution_clock::time_point m_cpu_start;
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std::chrono::high_resolution_clock::time_point m_cpu_stop;
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GLuint m_time_query[MAX_FRAMES];
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GLint64 m_frame_time;
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int
m_frame;
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Text
m_console;
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};
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#endif
// _APP_H
app.h
AppTime::init
virtual int init()=0
a deriver pour creer les objets openGL.
AppTime::render
virtual int render()=0
a deriver pour afficher les objets.
AppTime::AppTime
AppTime(const int width, const int height, const int major=3, const int minor=3, const int samples=0)
constructeur, dimensions de la fenetre et version d'openGL.
Definition
app_time.cpp:8
AppTime::quit
virtual int quit()=0
a deriver pour detruire les objets openGL.
AppTime::update
virtual int update(const float time, const float delta)
a deriver et redefinir pour animer les objets en fonction du temps.
Definition
app_time.h:31
App::App
App(const int width, const int height, const int major=3, const int minor=3, const int samples=0)
constructeur, dimensions de la fenetre et version d'openGL.
Definition
app.cpp:11
Text
Definition
text.h:62
text.h
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