count() const | gk::Scene | [inline] |
draw(const Transform &view) | gk::Scene | |
find(const Name &name) const | gk::Scene | |
insert(const Name &name, ISceneObject *object) | gk::Scene | |
object(const int id) const | gk::Scene | [inline] |
Scene() | gk::Scene | [inline] |
~Scene() | gk::Scene |