gKit2 light
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le premier shader, afficher un triangle et le deplacer... More...
Go to the source code of this file.
Functions | |
std::string | read (const char *filename) |
int | init () |
int | quit () |
int | draw () |
int | main (int argc, char **argv) |
Variables | |
GLuint | vertex_shader |
GLuint | fragment_shader |
GLuint | program |
GLuint | vao |
le premier shader, afficher un triangle et le deplacer...
Definition in file tuto2GL.cpp.