|
gKit2 light
|
le premier shader, afficher un triangle et le deplacer... More...
Go to the source code of this file.
Functions | |
| std::string | read (const char *filename) |
| int | init () |
| int | quit () |
| int | draw () |
| int | main (int argc, char **argv) |
Variables | |
| GLuint | vertex_shader |
| GLuint | fragment_shader |
| GLuint | program |
| GLuint | vao |
le premier shader, afficher un triangle et le deplacer...
Definition in file tuto2GL.cpp.