, including all inherited members.
| getGLTransposeMatrix() const | gk::Transform | [inline] |
| getInverse() const | gk::Transform | [inline] |
| identity() | gk::Transform | [inline] |
| inverse(const Point &p) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverse(const Point &p, Point &pt) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverse(const Point &p, HPoint &pt) const | gk::Transform | [inline] |
| inverse(const Vector &v) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverse(const Vector &v, Vector &vt) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverse(const Normal &) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverse(const Normal &, Normal &nt) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverse(const Ray &r) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverse(const Ray &r, Ray &rt) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverse(const BBox &b) const (defined in gk::Transform) | gk::Transform | [inline] |
| inverseMatrix() const | gk::Transform | [inline] |
| m | gk::Transform | [protected] |
| matrix() const | gk::Transform | [inline] |
| mInv (defined in gk::Transform) | gk::Transform | [protected] |
| operator()(const Point &p) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator()(const Point &p, Point &pt) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator()(const Point &p, HPoint &pt) const | gk::Transform | [inline] |
| operator()(const Vector &v) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator()(const Vector &v, Vector &vt) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator()(const Normal &) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator()(const Normal &, Normal &nt) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator()(const Ray &r) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator()(const Ray &r, Ray &rt) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator()(const BBox &b) const (defined in gk::Transform) | gk::Transform | [inline] |
| operator*(const Transform &t2) const | gk::Transform | |
| operator<< (defined in gk::Transform) | gk::Transform | [friend] |
| print() const | gk::Transform | [inline] |
| SwapsHandedness() const | gk::Transform | |
| Transform() | gk::Transform | [inline] |
| Transform(float mat[4][4]) | gk::Transform | [inline] |
| Transform(const Matrix4x4 &mat) | gk::Transform | [inline] |
| Transform(const Matrix4x4 &mat, const Matrix4x4 &minv) | gk::Transform | [inline] |