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application minimaliste openGL3 core More...
#include <fstream>
#include <sstream>
#include <string>
#include "glcore.h"
#include "SDL2/SDL.h"
Go to the source code of this file.
Functions | |
std::string | read (const char *filename) |
bool | init_program () |
bool | init_vao () |
bool | init () |
void | quit () |
void | draw () |
int | main (int argc, char **argv) |
Variables | |
GLuint | vertex_shader |
GLuint | fragment_shader |
GLuint | program |
GLuint | vao |
application minimaliste openGL3 core
Definition in file tuto1GL.cpp.