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gKit2 light
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This is the complete list of members for MeshShader, including all inherited members.
| App(const int width, const int height, const int major=3, const int minor=3, const int samples=0) | App | |
| AppCamera(const int width, const int height, const int major=3, const int minor=3, const int samples=0) | AppCamera | |
| camera() const | AppCamera | inline |
| camera() | AppCamera | inline |
| cluster_buffer (defined in MeshShader) | MeshShader | protected |
| init() | MeshShader | inlinevirtual |
| m_camera (defined in AppCamera) | AppCamera | protected |
| m_context (defined in App) | App | protected |
| m_mesh (defined in MeshShader) | MeshShader | protected |
| m_program (defined in MeshShader) | MeshShader | protected |
| m_program_display (defined in MeshShader) | MeshShader | protected |
| m_window (defined in App) | App | protected |
| MeshShader(const char *filename) (defined in MeshShader) | MeshShader | inline |
| postrender() (defined in App) | App | inlineprotectedvirtual |
| prerender() (defined in AppCamera) | AppCamera | protectedvirtual |
| quit() | MeshShader | inlinevirtual |
| render() | MeshShader | inlinevirtual |
| run() | App | |
| sync (defined in App) | App | protected |
| update(const float time, const float delta) | AppCamera | inlinevirtual |
| vao (defined in MeshShader) | MeshShader | protected |
| vertex_buffer (defined in MeshShader) | MeshShader | protected |
| vsync_off() (defined in App) | App | protected |
| ~App() (defined in App) | App | virtual |
| ~AppCamera() (defined in AppCamera) | AppCamera | virtual |