, including all inherited members.
clear() (defined in gk::GLIndexBuffer) | gk::GLIndexBuffer | [inline] |
gk::GLBuffer::clear(const GLenum target) | gk::GLBuffer | [inline, protected] |
count() const | gk::GLBuffer | [inline] |
createGLResource() | gk::GLBuffer | [inline, virtual] |
flush(const unsigned long int offset, const unsigned long int length) (defined in gk::GLIndexBuffer) | gk::GLIndexBuffer | [inline] |
flush(const GLenum target, const unsigned long int offset, const unsigned int length) (defined in gk::GLBuffer) | gk::GLBuffer | [inline, protected] |
GLBuffer(const GLBuffer &) (defined in gk::GLBuffer) | gk::GLBuffer | [protected] |
GLBuffer(const GLenum target, const unsigned int count, const unsigned int length, const void *data, const GLenum usage=GL_STATIC_DRAW) | gk::GLBuffer | [inline, protected] |
GLIndexBuffer(const unsigned int count, const unsigned int length, const void *data, const GLenum usage=GL_STATIC_DRAW) (defined in gk::GLIndexBuffer) | gk::GLIndexBuffer | [inline] |
GLResource() (defined in gk::GLResource) | gk::GLResource | [inline] |
length() const | gk::GLBuffer | [inline] |
m_count (defined in gk::GLBuffer) | gk::GLBuffer | [protected] |
m_length (defined in gk::GLBuffer) | gk::GLBuffer | [protected] |
m_name (defined in gk::GLResource) | gk::GLResource | [protected] |
m_usage (defined in gk::GLBuffer) | gk::GLBuffer | [protected] |
map(const unsigned long int offset, const unsigned long int length, const GLbitfield access) | gk::GLIndexBuffer | [inline] |
gk::GLBuffer::map(const GLenum target, const unsigned long int offset, const unsigned int length, const GLbitfield access) | gk::GLBuffer | [inline, protected] |
name() const (defined in gk::GLResource) | gk::GLResource | [inline] |
operator GLuint() const (defined in gk::GLResource) | gk::GLResource | [inline] |
operator=(const GLBuffer &) (defined in gk::GLBuffer) | gk::GLBuffer | [protected] |
releaseGLResource() | gk::GLBuffer | [inline, virtual] |
unmap() (defined in gk::GLIndexBuffer) | gk::GLIndexBuffer | [inline] |
unmap(const GLenum target) (defined in gk::GLBuffer) | gk::GLBuffer | [inline, protected] |
update(const unsigned long int offset, const unsigned long int length, const void *data) (defined in gk::GLIndexBuffer) | gk::GLIndexBuffer | [inline] |
gk::GLBuffer::update(const GLenum target, const unsigned long int offset, const unsigned long int length, const void *data) | gk::GLBuffer | [inline, protected] |
~GLBuffer() | gk::GLBuffer | [inline, virtual] |
~GLIndexBuffer() (defined in gk::GLIndexBuffer) | gk::GLIndexBuffer | [inline] |
~GLResource() (defined in gk::GLResource) | gk::GLResource | [inline, virtual] |