|
gKit2 light
|
This is the complete list of members for Triangle, including all inherited members.
| a (defined in TriangleData) | TriangleData | |
| b (defined in TriangleData) | TriangleData | |
| bounds() const (defined in Triangle) | Triangle | inline |
| bounds() const (defined in Triangle) | Triangle | inline |
| bounds() const (defined in Triangle) | Triangle | inline |
| bounds() const (defined in Triangle) | Triangle | inline |
| bounds() const (defined in Triangle) | Triangle | inline |
| c | TriangleData | |
| e1 (defined in Triangle) | Triangle | |
| e2 (defined in Triangle) | Triangle | |
| id (defined in Triangle) | Triangle | |
| intersect(RayHit &ray) const (defined in Triangle) | Triangle | inline |
| intersect(const Ray &ray, const float htmax) const (defined in Triangle) | Triangle | inline |
| intersect(const Ray &ray, const float htmax) const (defined in Triangle) | Triangle | inline |
| intersect(const Ray &ray, const float htmax) const (defined in Triangle) | Triangle | inline |
| intersect(RayHit &ray) const (defined in Triangle) | Triangle | inline |
| intersect(const Ray &ray, const float htmax) const (defined in Triangle) | Triangle | inline |
| intersect(const Ray &ray, const float tmax) const (defined in Triangle) | Triangle | inline |
| intersect(const Ray &ray, const float htmax, float &rt, float &ru, float &rv) const (defined in Triangle) | Triangle | inline |
| mesh_id (defined in Triangle) | Triangle | |
| na (defined in TriangleData) | TriangleData | |
| nb (defined in TriangleData) | TriangleData | |
| nc | TriangleData | |
| normal(const float u, const float v) const | Triangle | inline |
| p (defined in Triangle) | Triangle | |
| point(const float u, const float v) const | Triangle | inline |
| primitive_id (defined in Triangle) | Triangle | |
| ta (defined in TriangleData) | TriangleData | |
| tb (defined in TriangleData) | TriangleData | |
| tc | TriangleData | |
| Triangle(const TriangleData &data, const int _id) (defined in Triangle) | Triangle | inline |
| Triangle(const TriangleData &data, const int _id) (defined in Triangle) | Triangle | inline |
| Triangle(const vec3 &a, const vec3 &b, const vec3 &c, const int _mesh_id, const int _primitive_id, const int _id) (defined in Triangle) | Triangle | inline |
| Triangle(const vec3 &a, const vec3 &b, const vec3 &c, const int _mesh_id, const int _primitive_id, const int _id) (defined in Triangle) | Triangle | inline |
| Triangle(const TriangleData &data, const int _id) (defined in Triangle) | Triangle | inline |
| Triangle(const vec3 &a, const vec3 &b, const vec3 &c, const int _mesh_id, const int _primitive_id, const int _id) (defined in Triangle) | Triangle | inline |
| Triangle(const TriangleData &data, const int _id) (defined in Triangle) | Triangle | inline |
| Triangle() (defined in Triangle) | Triangle | inline |
| Triangle(const TriangleData &data) (defined in Triangle) | Triangle | inline |
| triangle_id (defined in Triangle) | Triangle |