gKit2 light
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gkit2_tutos
material_data.h
Go to the documentation of this file.
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#ifndef _MATERIAL_DATA_H
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#define _MATERIAL_DATA_H
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#include "
mesh_data.h
"
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int
read_textures
( std::vector<MaterialData>& materials,
const
size_t
max_size= 1024*1024*1024 );
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void
release_textures
( std::vector<MaterialData>& materials );
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#endif
release_textures
void release_textures(std::vector< MaterialData > &materials)
detruit les textures.
Definition
material_data.cpp:194
read_textures
int read_textures(std::vector< MaterialData > &materials, const size_t max_size=1024 *1024 *1024)
charge les textures associees a un ensemble de matieres, sans depasser une limite de taille,...
Definition
material_data.cpp:92
mesh_data.h
representation des donnees d'un fichier wavefront .obj
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