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gKit2 light
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representation d'une matiere More...
Public Attributes | |
| Color | diffuse |
| Color | specular |
| float | ir |
| indice de refraction More... | |
| float | ns |
| exposant blinn phong More... | |
| float | kd |
| ks * diffuse + ks * speculaire, kd + ks == 1 More... | |
| float | ks |
| bool | reflect |
| specualr reflect More... | |
| bool | refract |
| specualr refract More... | |
representation d'une matiere
Definition at line 15 of file ray_tuto3.cpp.
| float Material::ir |
indice de refraction
Definition at line 19 of file ray_tuto3.cpp.
| float Material::ns |
exposant blinn phong
Definition at line 20 of file ray_tuto3.cpp.
| float Material::kd |
ks * diffuse + ks * speculaire, kd + ks == 1
Definition at line 21 of file ray_tuto3.cpp.
| bool Material::reflect |
specualr reflect
Definition at line 23 of file ray_tuto3.cpp.
| bool Material::refract |
specualr refract
Definition at line 24 of file ray_tuto3.cpp.
1.8.6