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- File List
- File Members

- All
- Functions

- b
- c
- d
- e
- g
- i
- k
- l
- m
- n
- o
- p
- r
- s
- t
- u
- v
- w

Here is a list of all documented file members with links to the documentation:

### - b -

- begin() : widgets.h
- begin_line() : widgets.h
- Black() : color.h
- Blue() : color.h
- button() : widgets.h
- button_event() : window.h

### - c -

- capture() : texture.h
- center() : vec.h
- clear() : text.h
- clear_button_event() : window.h
- clear_key_event() : window.h
- clear_key_state() : window.h
- clear_text_event() : window.h
- clear_wheel_event() : window.h
- compose_transform() : mat.h
- create_context() : window.h
- create_text() : text.h
- create_vertex_format() : buffer.h
- create_widgets() : widgets.h
- create_window() : window.h
- cross() : vec.h

### - d -

- default_color() : text.h , widgets.h
- degrees() : mat.h
- distance() : vec.h
- distance2() : vec.h
- dot() : vec.h
- draw() : draw.h , text.h , widgets.h

### - e -

- edit() : widgets.h
- end() : widgets.h
- end_line() : widgets.h
- events() : window.h

### - g -

- Green() : color.h

### - i -

- Identity() : mat.h
- Inverse() : mat.h

### - k -

- key_event() : window.h
- key_state() : window.h

### - l -

- label() : widgets.h
- length() : vec.h
- length2() : vec.h
- Lookat() : mat.h

### - m -

- make_buffer() : buffer.h
- make_index_buffer() : buffer.h
- make_texture() : texture.h
- make_vertex_buffer() : buffer.h
- miplevels() : texture.h

### - n -

- Normal() : mat.h
- normalize() : vec.h

### - o -

- operator*() : mat.h , vec.h
- operator+() : vec.h
- operator-() : vec.h
- operator/() : vec.h

### - p -

- Perspective() : mat.h
- print() : text.h
- print_background() : text.h
- printf() : text.h
- printf_background() : text.h
- program_format_errors() : program.h
- program_print_errors() : program.h
- program_uniform() : uniforms.h
- program_use_texture() : uniforms.h

### - r -

- radians() : mat.h
- read_image() : image_io.h
- read_image_data() : image_io.h
- read_mesh() : wavefront.h
- read_program() : program.h
- read_texture() : texture.h
- Red() : color.h
- release_context() : window.h
- release_program() : program.h
- release_text() : text.h
- release_vertex_format() : buffer.h
- release_widgets() : widgets.h
- release_window() : window.h
- reload_program() : program.h
- Rotation() : mat.h
- RotationX() : mat.h
- RotationY() : mat.h
- RotationZ() : mat.h
- run() : window.h

### - s -

- Scale() : mat.h
- screenshot() : texture.h
- select() : widgets.h

### - t -

- text_area() : widgets.h
- text_event() : window.h
- Translation() : mat.h
- Transpose() : mat.h

### - u -

- update_buffer() : buffer.h
- update_index_buffer() : buffer.h
- update_vertex_buffer() : buffer.h

### - v -

- value() : widgets.h
- Viewport() : mat.h

### - w -

- wheel_event() : window.h
- White() : color.h
- window_height() : window.h
- window_width() : window.h
- write_image() : image_io.h
- write_image_data() : image_io.h
- write_mesh() : wavefront.h