gKit2 light
|
representation d'une matiere More...
Public Attributes | |
Color | diffuse |
Color | specular |
float | ir |
indice de refraction More... | |
float | ns |
exposant blinn phong More... | |
float | kd |
ks * diffuse + ks * speculaire, kd + ks == 1 More... | |
float | ks |
bool | reflect |
specualr reflect More... | |
bool | refract |
specualr refract More... | |
representation d'une matiere
Definition at line 15 of file ray_tuto3.cpp.
float Material::ir |
indice de refraction
Definition at line 19 of file ray_tuto3.cpp.
float Material::ns |
exposant blinn phong
Definition at line 20 of file ray_tuto3.cpp.
float Material::kd |
ks * diffuse + ks * speculaire, kd + ks == 1
Definition at line 21 of file ray_tuto3.cpp.
bool Material::reflect |
specualr reflect
Definition at line 23 of file ray_tuto3.cpp.
bool Material::refract |
specualr refract
Definition at line 24 of file ray_tuto3.cpp.