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Public Attributes | List of all members
Hit Struct Reference

representation d'un point d'intersection. More...

`#include <ray.h>`

## Public Attributes
Point | p
| position More...
Vector | n
| normale de la surface au point d'intersection More...
Color | color
| couleur de la surface au point d'intersection More...
float | t
| abscisse : p= o + t.d More...
bool | hit

## Detailed Description

representation d'un point d'intersection.

Definition at line 33 of file ray.h.

## Member Data Documentation

Point Hit::p

position

Definition at line 37 of file ray.h.

Vector Hit::n

normale de la surface au point d'intersection

Definition at line 38 of file ray.h.

Color Hit::color

couleur de la surface au point d'intersection

Definition at line 39 of file ray.h.

float Hit::t

abscisse : p= o + t.d

Definition at line 40 of file ray.h.

The documentation for this struct was generated from the following file:

- src/gKit/ray.h