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Point Struct Reference
manipulations de points, vecteur, matrices, transformations

representation d'un point 3d. More...

`#include <vec.h>`

## Public Member Functions
| Point (const float _x=0, const float _y=0, const float _z=0)
| constructeur par defaut. More...
| Point (const vec3 &v)
| cree un point a partir des coordonnees du vecteur generique (v.x, v.y, v.z). More...
| Point (const Vector &v)
| cree un point a partir des coordonnes du vecteur (v.x, v.y, v.z). More...

## Public Attributes
float | x
float | y
float | z

## Detailed Description

representation d'un point 3d.

Definition at line 19 of file vec.h.

## Constructor & Destructor Documentation

Point::Point | ( | const float | _x = `0`,
|  | const float | _y = `0`,
|  | const float | _z = `0`
| ) |  |
| inline

constructeur par defaut.

Definition at line 22 of file vec.h.

22 : x(_x), y(_y), z(_z) {}

The documentation for this struct was generated from the following file:

- src/gKit/vec.h