|
gKitGL
|
utilisation interne. representation d'un noeud d'un bvh. More...
#include <bvh_private.h>
Public Attributes | |
| BBox | bounds |
| union { | |
| uint32_t primitivesOffset | |
| uint32_t secondChildOffset | |
| }; | |
| uint8_t | nPrimitives |
| uint8_t | axis |
| uint8_t | pad [2] |
utilisation interne. representation d'un noeud d'un bvh.
1.7.6.1