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gKitGL
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utilisation interne. construction d'un bvh. More...
#include <bvh_private.h>
Public Member Functions | |
| void | InitLeaf (uint32_t first, uint32_t n, const BBox &b) |
| void | InitInterior (uint32_t axis, BVHBuildNode *c0, BVHBuildNode *c1) |
Public Attributes | |
| BBox | bounds |
| BVHBuildNode * | children [2] |
| uint32_t | splitAxis |
| uint32_t | firstPrimOffset |
| uint32_t | nPrimitives |
utilisation interne. construction d'un bvh.
1.7.6.1