gKitGL
|
createGLResource() | gk::GLVertexArray | [inline, virtual] |
GLResource() (defined in gk::GLResource) | gk::GLResource | [inline] |
GLVertexArray() (defined in gk::GLVertexArray) | gk::GLVertexArray | [inline] |
m_name (defined in gk::GLResource) | gk::GLResource | [protected] |
name() const | gk::GLResource | [inline] |
releaseGLResource() | gk::GLVertexArray | [inline, virtual] |
~GLResource() (defined in gk::GLResource) | gk::GLResource | [inline, virtual] |
~GLVertexArray() (defined in gk::GLVertexArray) | gk::GLVertexArray | [inline] |